Projects
Da Vinci's Workshop
Da Vinci's Workshop is a collaboration project between NHTV University of Applied Sciences and Ubisoft for in- house experimentation with Virtual Reality,
Platform: HTC Vive, Oculus Rift.
Roles: Technical Design, Scripting, Puzzle Design.
Project Duration: September 2016-July 2017
Created in Unreal Engine 4.
Roguelike
As my graduation project I made a roguelike game to test and develop my technical abilities. Every playthrough has procedurally generated levels, enemies and items. Platform: PC Roles: Everything. Focus on Combat Design and Gameplay/AI programming Project Duration: February 2018 - Current Created in Unreal Engine 4. |
Fade
Fade is an experimental narrative game I worked on together with artist Tiia van Lokven for eight weeks in the context of our university's experimental game block.
Platform: PC
Roles: Programming, Narrative Design
Project Duration: February 2016 - April 2016
Created in Unreal Engine 4.
Soul Knight
Soul Knight is a 3rd person plattformer developed as a student project with a focus on dashing and traversal mechanics.
Platform: PS4, PC, created in UE4
Roles: Game Design
Project Duration: September 2015-July 2016. Currently on Hold
Created in Unreal Engine 4.